As part of the Google Reichman’s Tech School UX program, our team was tasked with designing a feature to enhance financial planning for Uber Eats couriers. This initiative aimed to drive both courier earnings and Uber’s business performance by providing a data-driven approach to income management.
5 weeks / December – January 2024
Design Research – Empathizing – Ideating –
Designing – Usability Testing
Our prototype provides an intuitive and seamless experience for Uber Eats couriers, allowing them to set financial goals, track earnings, and adjust targets effortlessly.
Seamless communication was at the heart of our team’s success. From the initial kickoff meeting, we established a clear workflow and open communication, ensuring that everyone stayed aligned throughout the process. We strategically divided tasks based on individual strengths while maintaining collaborative involvement in every phase – from research and ideation to prototyping and testing. This approach not only optimized efficiency but also fostered a shared sense of ownership, leading to a well-rounded and impactful design solution.
Through in-depth interviews with couriers, we uncovered key pain points in their financial planning and daily earnings tracking. These insights directly shaped our feature, ensuring it addressed real user needs rather than assumptions.
Simplified information structure was crucial to prevent overwhelming users. We designed a sitemap that organized key features logically, ensuring that couriers could easily navigate between financial planning tools, earnings insights, and goal-setting functionalities.
To validate our design, we created a clickable prototype and conducted guerrilla usability testing with couriers. The goal was to assess how intuitively they could navigate the feature and complete key actions.
Based on our usability testing, we identified two key issues:
To address these issues, we refined the UI by enhancing the button’s visibility and improving the progress bar’s accessibility, ensuring a smoother and more intuitive user experience.
Unrealistic goals
Motivational ‘sweet spot’
Balance between not motivating enough or irritating the user
How many users:
The feature’s effect on: